My production focus this week was on importing the fish animation and paper model created in Maya into Houdini to work with the previously created fluid for the fabric solution. The focus in this workflow was on the fabric solution. The paper model Vellum Cloth was created as a fabric by giving it properties, and the fish model was given a VBD node to read the volume to collide with the fabric. The collision-accepting paper is exported as Alembic and imported into the fluid project file for the secondary interaction solution.
