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FMP

Render

The renderers used in this short film are Arnold and Redshift. all the layers of the first shot were rendered using Redshift. I chose Arnold for scenes with a small amount of simulation, such as the scene with just animation and characters.

For larger environments such as the first shot, which has a large amount of particle processing, I chose to use Redshift for GPU rendering, and IPR Renderview to monitor the rendering of the layer in real time.

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